
Apple II Computer Info
add .01 uF cap* between [5] & [3] [ 6] & [ 8]
optional: for fine-tuning,
add 50K-100K trim pot
in series with the cap
add .01 uF cap* between [8] & [3] [10] & [ 8]
optional: for fine-tuning,
add 50K-100K trim pot
in series with the cap
*Note: The Capacitors compensate for smaller R range of PC
sticks.The C values are approximate. For standard 100K Ohm
PC sticks, .01 uF pretty well guarantees you will be able to
cover the full Apple II X and Y range (0-255).
Values of .01 uf (X-axis) and .005 uF (Y-axis) worked
well for a PC "FlightStick" when plugged into our Apple II+.
For checking and adjusting stick performance on your Apple II, use
a program which continuously reads and displays X and Y stick values.
The program below does this and displays "B0" when Button 0 is pushed
and "B1" when Button 1 is pushed. Do a CTRL-C to exit.
20 PRINT "X= "; PDL(0); TAB(15); "Y= ";PDL(1); TAB(30);
30 IF PEEK(49249)>127 THEN PRINT " B0";
40 IF PEEK(49250)>127 THEN PRINT " B1";
50 PRINT: GOTO 20
Note: If your Apple II uses an accelerator chip or board, make sure that
it "slows down" for joystick accesses or just set Speed to "Normal"
(1MHz).
Most likely, you will find that the a stick tops-out too early in
the X-max and/or Y-max direction. For best control precision, what you
want is for extreme values to occur near the extremes of stick movement:
X (horizontal) Left= 0 Right= 255
Y (vertical) Up= 0 Down= 255
This way, you have lots of active swing which makes graphics
work and playing most games much easier.
If you included the trim pots in your converter, adjusting for
maximum active swing will be easy. If your converter does not include
the trim pots, experiment with swapping in capacitance values between
..002 uF and .01 uF to get the best control 'spread'.
The converter I built fit inside heat-shrink tubing. Putting it in
a small plastic box may be better. You could mount the trim pots (and/or
switches with fixed "trim resistors") and select between settings for a
'Fast', short swing, 'hot' Game Stick and a 'Normal', full swing, 'cool'
Game/Graphics Stick.
Rubywand
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### joystick.convertor
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Apple II Computer Technical Information : Apple II Family Hardware Info
ftp://ground.ecn.uiowa.edu/2/apple2/miscinfo/hardware : May 2001 : 225 of 572
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